Octane Skin Shader
How to create an amazing Octane Skin Shader using a preset scene in Cinema 4D
In this scene we will be working with an Octane skin shader setup. For the base point of this tutorial we start out with an example scene from the Cinema 4D presets library and then transport the native Cinema 4D shaders over into Octane Shaders. This produces a quick test environment for us to learn how to create a realistic skin material that is just as convincing as the real thing. In this video we cover how to mix between the normal skin shader that you have and a subsurface scattering material in order to get the transparent look of skin on your model. We also cover how to get Cinema 4D’s native hair objects to render in Octane. This process can be a quite confusing one since the way it has to be setup is very specific in order to get it working. By the end of this tutorial you will be well on your way to creating realistic character shaders for your next project. Like any project we do our main goal is to teach you how to work with the tools and to learn how to create things that will help you in your own projects. We hope you enjoy this video and feel free to shoot us your thoughts or questions on the YouTube comment section for this video!
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